Atlantic Express is the second level of BioShock 2. Through a rotating fan at the end of the Maintenance Runoff Pumping Station tunnel.
Backtrack after gaining Telekinesis to obtain it. Ryan Amusements is the third level of BioShock 2. On a desk in the Ride Maintenance room at the entrance of Journey to the Surface. Up on a ledge, accessed by climbing up a giant hand statue in a storage room behind the family exhibit. Near the Security Camera, in a small room blocked by breakable wooden boards. In the locked room at the beginning of Journey to the Surface, accessible after oppening the door at the end of the ride.
Pauper's Drop is the fourth level of BioShock 2. On the desk in the office of R. Flanagan, on the third floor of the Hamilton Building. Beside the vent shrine in the roof area of Town Square. Accessed from the third floor of the Hamilton Building.
On a cabinet in the upper level of a hotel in Town Square. Accessed from the rooftops. On the counter in the locked room accessible from a hole in Doc Hollcroft's Pharmacy, in the Market. Beside a Rosie corpse in the tunnel between Market and the plaza in front of the Limbo Room. On the broken floor above the vent shrine in Sinclair Deluxe.
Accessed via the stairwell next to the El Ammo Bandito. Siren Alley is the fifth level of BioShock 2. Dionysus Park is the sixth level of BioShock 2. At the bottom of the blocked staircase in Basement Storage, right of the door to Cohen's Collection.
In the code locked room with a Power to the People machine in Basement Storage. At the base of the statue in the gallery entrance connecting the train station to the rest of the park and the Triton Cinema. On a filing cabinet in the locked storage room of the lounge of the Triton Cinema. Fontaine Futuristics is the seventh level of BioShock 2. On a filing cabinet in the electrified pool in the office of Plasmid Marketing.
Next to a smuggler's create in Frank Fontaine's office. Turn the boar head to reveal the secret stash. Violette Fallnit Professional. How many tonics are in Bioshock? With Tonic Slot upgrades, the player can equip up to eighteen Tonics , which can be swapped at a Gene Bank.
Tonics have three classifications, and only six Tonics per classification may be equipped at one time. Tonics are found in Rapture or purchased at Gatherer's Gardens. Doua Bensusan Explainer. Can you fully upgrade all weapons BioShock 2? No, there's only 14 I think upgrade stations. So you really have to choose your favorites, or alternatively, go through the game a second time to see what all the upgrades can do.
Ellande Bacchus Explainer. What happens if you kill Stanley Poole? If the player chooses to kill Stanley , and uses Winter Blast to do so, Stanley will shatter instantly, without the use of a weapon or melee attack, and will leave behind a Lockbox.
A single sting from Insect Swarm will kill him. Even being hit with Hypnotize will kill Stanley. Yanfang Uberetagoyena Explainer.
How many weapon upgrades are in BioShock? Gail Nelo Pundit. Where are all the weapon upgrades in BioShock? Audio Diary 2: Rachelle Jaques: Fitness Find the steam room and use the code written on its door window to gain access. The diary is inside. Audio Diary 4: Brigid Tenenbaum: Return Stumble into two splicers in the water and look for a bench on the right. Audio Diary 6: Andrew Ryan: Generation After sweating it out and defeating the first Big Sister, the audio diary can be found in the same room on the bar countertop.
Dead bodies inside the pod hide the audio diary. Audio Diary 9: Eleanor Lam: Mr. Tape Recorder Obtain the Telekinesis plasmid, turn around and find the steps exiting the water. Look behind a circular vent for the audio diary. Find the audio diary on the drafting desk. To the right are some steps that lead to the audio diary near a mattress. Audio Diary Sofia Lamb: Ryan vs Lamb: Reality Behind the cafeteria and kitchen is a dark storage room with a painting and some boxes.
The audio diary is on the floor to the left of the painting. Go through, make a left and look for the audio diary along the hallways on a box in front of glass doors. Audio Diary Brigid Tenenbaum: The Situation After talking to Tenenbaum and fending off some Splicers, find the audio diary on some benches before exiting on the train. If you remote hack through a window, you went too far. The audio diary is on the front left side in front of the sign. Go up there to get the audio diary.
The audio diary is on the ground between the two. A room off these staircases has the audio diary near workbenches. Audio Diary Stanley Poole: Working for Sinclair Move past the animatronic scene with a family watching TV and find a small room with an ammunition vending machine where the audio diary is at.
Break into the small nook and find the audio diary on a wall under a circular vent. Sammy Fletcher - Escape from Rapture - On a corpse in a crashed bathysphere during the first ocean walk, just before the fallen Adonis Luxury Resort sign. Eleanor Lamb - Mr. Tape Recorder - Through the fan at the end of the Maintenance Runoff Pumping Station tunnel, the flooded tunnel which Delta falls into after the first encounter with Lamb; Telekinesis required to obtain it.
Mark Meltzer - What Happened to the People? It will be on the right next to a "She is our Salvation Shrine. It'll be in the room adjacent to where the park ticket will be found. Nina Carnegie - Deterioration - Beside a corpse on a ledge, accessed by climbing up a hand in a storage rack at the back right of the family exhibit. Augustus Sinclair - Wooden Nickels - In the previously locked room with an Atlantic Express door in the train station.
His office is on the third floor of the Hamilton Building. It can be accessed from the third floor of the Hamilton Building. Can be accessed from the rooftops of Town Square.
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